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public interface Behavior
The Behavior interface is
the root API of the component behavior model. Behaviors are objects that
are attached to UIComponent
s in order to enhance components with
functionality not explicitly defined by the component implementation itself.
The component behavior API is intended to support different types of
behavior contracts, and possibly different types of interactions between
behaviors and components. The first such contract is the
ClientBehavior
, which defines a mechanism by which script-producing
behaviors attach scripts to components for execution on the client. In the
future other types of behavior contracts may be added.
Like other attached objects (converters, validators) Behavior instances
are created via the Application
object. See
Application.createBehavior(java.lang.String)
for more details.
Method Summary | |
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void |
broadcast(BehaviorEvent event)
Broadcast the specified
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Method Detail |
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void broadcast(BehaviorEvent event)
Broadcast the specified
BehaviorEvent
to all registered
event listeners who have expressed an interest in events of this
type. Listeners are called in the order in which they were
added.
event
- The BehaviorEvent
to be broadcast
AbortProcessingException
- Signal the JavaServer Faces
implementation that no further processing on the current event
should be performed
java.lang.IllegalArgumentException
- if the implementation class
of this BehaviorEvent
is not supported by this component
java.lang.NullPointerException
- if event
is
null
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